The speeder is strongest against GL units and artillery targets. However, if the GL is standing on a forest or mountain tile, it is usually not cost-effective to attack it, because of the huge attack and defense bonus it gets. It is strong against artillery whenever the Titan army can manage to outmaneuver the enemy army and get the speeder in range of its artillery.
The speeder is also very useful for capturing bases. For example, if there is an enemy Sapiens base that is being defended by a single, low-health Marine, the Speeder can attack the Marine to finish it off, and then use its move-after-attack to sit on the base. However, speeders on city tiles receive a -1 penalty to defense, making them almost as week as a Marine. So this strategy only works when the base is far enough away from the enemy that they won't be able to attack the speeder sufficiently before you get a Mecha close enough to the base to capture it.
Strengths and Weaknesses
- Sapien squishies
- Titan squishies
- Khralean squishies
- Plasma Tank
|Type||Ground Heavy (GH)|
|Mobility after Attack||6|
|Attack strength VS ground light||10|
|Attack strength VS ground heavy||5|
|Attack strength VS aerial||5|
|Attack strength VS aquatic||5|
|Attack after move||Yes|