Sapiens marauder
This vehicle has high vision and mobility, allowing it to see and move further than other units. The Marauder's attack and defense makes it most effective against Ground Light units. Use the ability to take two actions in one turn to your advantage.


Cost 250
Mobility 12
Mobility Underground 0
Mobility after Attack 0
Vision (FoW) 6
Repair Points 1
Defense Strength 7
Attack Range 1
Attack strength VS ground light 10
Attack strength VS ground heavy 4
Attack strength VS aerial 4
Attack strength VS aquatic 4
Attack after move Yes
Teleport No
Special force N/A
EMP radius N/A
UV radius N/A
Number of moves per turn 2

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