Titans hydronaut
This unit is strong against all unit types, especially Aquatic units. It has a wide range and can attack further than the other Aquatic units, but it cannot attack or defend against units in close range.


Cost 800
Mobility 11
Mobility Underground 0
Mobility after Attack 0
Vision (FoW) 6
Repair Points 2
Defense Strength 10
Attack Range 2/4
Attack strength VS ground light 12
Attack strength VS ground heavy 10
Attack strength VS aerial 12
Attack strength VS aquatic 13
Attack after move Yes
Teleport no
Special force N/A
EMP radius N/A
UV radius N/A
Number of moves per turn 1


Hydronauts has the highest range among all navies. This is what somebody called ‘Sea Artillery’. Take advantage on its long range and try to attack all the battleships and sea monsters as early in your range as possible.